Any Witch Way (Blueprint Gaming) — Slot Review for Players from United Kingdom

Any Witch Way Slot Description

Any Witch Way is a slot release about a witch brewing potions by a flickering cauldron in a dark enchanted forest. It premiered on May 21, 2026, from provider Blueprint Gaming. The grid is large: 9 columns by 8 rows, with payouts generated by a cluster mechanic – you need to collect at least 6 identical elements connected by their sides. By default, Any Witch Way was released as an exclusive in the British market and moved to the provider's general network a month later.

The main features are the accumulating cauldron and the Wild Book with increasing multipliers. Each tile from a paying cluster in the base game falls into the Blue Cauldron; once 37 cascading hits are accumulated in a single spin, the Glowing Green Cauldron fills up, and a round of 10 Free Games begins. Within the bonus round, Wild Books start appearing on the field – these are both Wilds and multipliers simultaneously: they grow with the number of hits in a group, accumulate through cascades, and can reach up to x20.

The release is built on a cascading mechanic: each hit removes tiles from the field, new ones fall from above, and the chain continues as long as new groups remain on the field. RTP is 96.08%, volatility is medium, and the betting range is from 0.10 GBP to 430.00 GBP. The maximum potential win is x5000 of the bet.

Visually, Any Witch Way is designed in a soft, slightly nostalgic style: colorful elixirs, cartoonish familiars, and warm light from the cauldron. In the background, a witch narrator constantly speaks – she announces every major hit and indicates how many hits are left until the trigger. The animation is unhurried, without aggressive effects, and the cascades look as if the tiles slowly "tumble" into the cauldron on their own.

Any Witch Way Bonus Features

Any Witch Way's bonus program revolves around two ideas: the accumulating cauldron in the main game and the growing Wild Books in the free spins round. There are no parallel mini-modes or a feature buy button here: everything must be "brewed" naturally through cascades.

Cluster Pays — Cascades and Empty Cells

On the 9x8 grid, a group of 6 or more identical tiles connected by their sides (diagonal connections do not count) pays out. The larger the group, the higher the payout per element. After any paying combination, the group members disappear, the remaining ones drop down, and new ones fall from above – the cascade continues as long as new groups remain on the field. On average, we got 3–5 consecutive cascades per paid spin, lucky ones up to 10+, and it's these long cascades that fill the cauldron.

The Accumulating Cauldron — Path to Free Games

To the left of the reels are two cauldrons: the Blue Cauldron (empty, accumulating) and the Glowing Green Cauldron (target). Each tile from a paying cluster is added to the Blue Cauldron. When a total of 37 cascading hits falls in one paid spin, the Glowing Green Cauldron boils, and Any Witch Way switches to a round of 10 Free Games. The cauldron counter resets after each spin – you cannot accumulate "long-term" over several spins; everything must happen within one bet.

Free Games — Wild Book and Multipliers up to x20

The bonus round grants 10 free spins. The main difference from the base game is the Wild Book: after each paying cluster, a Wild Book with a multiplier appears (or is retained) on the field. The logic is as follows: if there was no Wild Book in the cluster, a new Wild Book with a multiplier equal to the number of hits in that group is born on one of the empty cells. If there was already one Wild Book in the cluster, its value is recalculated based on the number of hits in the group and moves to the next cascade. If several Wild Books appear in a cluster at once, the largest one is taken and increased by the number of hits in the group. And when several Wild Books participate in a single cluster hit together, the payout is multiplied by the sum of all their values. The ceiling is x20 for one Wild Book.

Bonus Round Retrigger

The accumulating cauldron also works in the bonus, and it fills up faster: to get additional spins, you need to accumulate 50+ cascading hits in one Free Games spin. This awards another 15 rounds. The provider does not explicitly state restrictions on the number of retriggers – theoretically, the bonus mode can last a long time if the cauldron keeps boiling.

How Wild Book Multipliers Accumulate

The main subtlety of the round is how Wild Books interact with each other and with cascades. A single Wild Book "lives" as long as a new winning group affects it: each participation in a cluster re-records the value based on the number of hits and saves the Wild Book for the next cascade. If two or three Wild Books pay out for the same cluster, the total payout is multiplied by the sum of their values – this is the scenario where you can actually get close to x5000 in Any Witch Way. In our 4 Free Games sessions, not a single Wild Book reached x20: the actual ceiling for a single value in our sessions stayed around x6–x10, and big hits were brought by the sum of several parallel Wild Books in one cascade.

Any Witch Way Specifications

CountryUnited Kingdom
ThemeWitch, cauldron, enchanted forest
RTP96.08%
VolatilityMedium (3/5)
Reels9
Rows8
MechanicsCluster Pays + cascades
PaylinesClusters of 6+ symbols
Wild SymbolYes, Wild Book in Free Games
Scatter SymbolNo, trigger is cauldron counter
Minimum Bet0.10 GBP
Maximum Bet430.00 GBP
Maximum Winx5000
Free Spins10 Free Games + 15 for retrigger
MultipliersWild Book up to x20
Bonus GameFree Games via cauldron
Feature BuyNo
JackpotNo
ProviderBlueprint Gaming
Release DateMay 21, 2026
Game TypeVideoslot
TechnologyJS, HTML5

What and How Much Pays in Any Witch Way

The symbols are divided into two groups: the witch's "familiars" – a frog, a cat, and an owl, each wearing a magical hat, and four colored potions – green, blue, gold, and purple. The low paytable consists of potions, the high paytable of familiars. The Wild Book stands separately: it doesn't appear on the field in the main game; it's only born in the bonus round.

Wild Book and Cauldron

ElementFunctionDescription
Wild BookWild + multiplierAppears only in Free Games. Does not form clusters itself but substitutes for any regular tile and carries a multiplier that grows with the number of hits in the group. Maximum — x20 for a single value.
Cauldron (accumulator)Free Games triggerDoes not appear on reels. Counts cascading hits per spin: 37+ in base game — starts 10 Free Games, 50+ in Free Games round — +15 rounds.

Top Familiars

At the top of the paytable are the witch's familiars. Reviews indicate that for a large cluster of 15+ tiles, a familiar brings about 5x–10x the bet.

FamiliarFor cluster of 15+
Owl in a hatup to 10x
Cat in a hatup to 10x
Frog in a hatup to 10x

Potions

The bottom of the paytable consists of four potions. Observations suggest that for a large cluster, they yield 1.5x–2x the bet.

PotionFor cluster of 15+
Purple Potionup to 2x
Gold Potionup to 2x
Blue Potionup to 2x
Green Potionfrom 1.5x

Our Experience: How to Play Any Witch Way

We spun about 1200 rounds in the Any Witch Way demo to understand how the cauldron behaves and how often the slot pays out Free Games. Here are our brief observations:

  • Bankroll. With medium volatility and a x5000 max win, your balance won't be eaten up instantly, but don't expect lavish payouts either. Allocate at least 400 bets for a session – cascades are beautiful, but they don't pay on every spin.
  • The cauldron is a rollercoaster. We caught 4 Free Games in the first 500 rounds. Sometimes the counter jumps to 30 hits and then stops, sometimes it lingers at zero for a long time. The main condition for the trigger is long cascades, so spins where 2-3 groups of potions disappear at once are what truly "fill" the cauldron.
  • Multipliers depend on the length of cascades. In three out of our four Free Games, the Wild Book values grew to x6–x8, never hitting the x20 ceiling. To truly get the maximum, you need a bonus with a very long chain and at least one Wild Book that passes through 5–6 consecutive cascades.
  • Bet. There's no point in changing it mid-session – the multiplier relative to the bet is constant. If you want to extend the demo longer, keep the minimum 0.10 GBP; if you're playing with real money, choose a denomination where a standard Free Games payout doesn't cover all losses from the last 200 rounds.
  • No feature buy. There's no bonus buy button here, so the only strategy is to spin the base game and wait for the 37 cascading hits trigger. Patience here is not an accessory, but essential equipment.
  • What constitutes a "successful" bonus round. In our sessions, the average payout for one Free Games round was around 70–90x the bet, with a record of 480x; "null" scenarios also occurred (when there were almost no long cascades). If, within 10 free rounds, at least a couple of groups involving a Wild Book don't form, the round is considered weak, and this is not uncommon here.
  • Potion cascades. The largest payouts in our series came not from familiars, but from long cascades of potions: 4–6 groups of potions in a row accumulate many hits in the cauldron and simultaneously produce a couple of very large groups with the same tile type. Individual hits from familiars are usually short, with 6–8 tiles per group.

Strengths and Weaknesses of Any Witch Way

Pros

  • Large 9x8 grid — plenty of space for long cascades
  • Cluster mechanics — more enjoyable than paylines, especially in cascading releases
  • Wild Book with cumulative multiplier up to x20 — something worth fighting for
  • Atmospheric visuals — cauldron, familiars, narrator's voice
  • Low entry barrier — 0.10 GBP is enough to spin for a long time
  • Medium volatility — less prone to long dry spells than high-volatility releases
  • Works well on smartphones — interface adapted for vertical screen

Cons

  • x5000 max win — modest for a modern cluster release
  • No feature buy — you have to wait for the bonus round to trigger naturally
  • Trigger of 37 cascading hits in one spin — a high bar for randomness
  • Base game without separate mechanics — all the interesting stuff is in Free Games
  • Exact paytable not specified in marketing — detailed values are only visible within the game

Where to Play Any Witch Way

Any Witch Way is built on HTML5 and JavaScript, with a build size of approximately 75 MB. The slot runs equally smoothly on desktops and mobile devices: the interface automatically adjusts to vertical orientation, controls are large, and the cauldron and cascade counter are visible at any resolution.

Desktop
iOS
Android

Is Any Witch Way Worth Playing?

Any Witch Way is a solid release for those who enjoy cascading cluster games with accumulating mechanics and aren't chasing astronomical max wins. The main argument for it is the Wild Book with growing multipliers: when you hit the right cascade in Free Games, the picture truly unfolds beautifully. The main downside is the x5000 max win: on a 9x8 cluster grid in 2026, it's no longer a "wow," but merely "okay."

Who Any Witch Way is definitely suitable for — those who value atmosphere and careful medium volatility: the cauldron accumulates, cascades are regular, and long dry spells are almost non-existent. Those looking for an x25000+ max win, aggressive gambling, and a bonus buy button should look elsewhere: none of that is here, and the base game without a trigger quickly becomes boring.

In short: Any Witch Way is a seasonal, carefully crafted witch-themed cluster release where all the best is hidden behind the threshold of 37 cascading hits. Endure until the trigger, and in the bonus, keep an eye on multipliers and count cascades.

Questions and Answers about Any Witch Way

Can I play Any Witch Way for free?

Yes, you can play a demo directly on our page without a deposit or registration.

Is the Any Witch Way slot available in United Kingdom?

Yes, the Any Witch Way slot is available for players from United Kingdom. The demo version can be launched directly on this page without registration.

How do Wild Books work in Any Witch Way?

The Wild Book only appears in Free Games. It substitutes for any regular tile and carries a multiplier equal to the number of hits in the group; when participating in new clusters, its value can grow up to x20.

What is the maximum win in Any Witch Way?

The maximum win in Any Witch Way is x5000 of the bet. It is formed in Free Games through the sum of Wild Book multipliers on a single cluster hit.

On which devices can I play Any Witch Way?

Any Witch Way works on desktops, smartphones, and tablets – the slot is built on HTML5, so no separate application needs to be downloaded.

What is the RTP of Any Witch Way?

Any Witch Way has an RTP of 96.08% – this is the base version from the provider. Alternative versions with a lowered RTP have not been recorded in public slot reviews.

What is the betting range in Any Witch Way?

The betting range in Any Witch Way is from 0.10 GBP to 430.00 GBP. It is suitable for both short sessions and large bankrolls.

Does Any Witch Way have a bonus buy feature?

No, the feature buy option is not available in Any Witch Way. To enter Free Games, you need to collect 37 cascading hits in one spin in the main game.

How are free spins triggered in Any Witch Way?

Free spins are triggered when 37 cascading hits fall into the Blue Cauldron in one paid spin. The player receives 10 Free Games; +15 rounds are added if 50+ cascading hits are accumulated in the bonus.

What is the volatility of Any Witch Way?

Any Witch Way has medium volatility (3/5). Cascades occur frequently, long dry spells are almost non-existent, but big hits don't come on every tenth spin either.

Oswald Prime
Author: Oswald Prime
Blueprint Gaming Slots Expert
Published: May 28, 2026 Updated: May 28, 2026